


Unlike, the games that inspired it, when an enemy is downed in Gears Tactics they start to bleed out. Part of the reason for this is that elements from the third-person games play a very crucial role in during these firefights. Yet, somehow, thanks to the way these base mechanics are implemented, you quickly forget that you are playing a turn-based tactical game. Each of these has its own unique set of skills, abilities, weapon types and armour.Ĭombat plays out in turns, which might sound like a mechanic that would never work for a Gears game. Squad members also come in five different types, Vanguard, Heavy, Scout, Support and Sniper. These action points allow them to do various actions, such as move, use their skills or shoot. The downside of this is that, along with losing another soldier, you also lose their accrued experience and access to their abilities.Įach of your squad members gets three action points at the start of their turn. Unlike the main protagonists of the game, these recruits don’t have to survive an encounter but once they are gone they are gone for good. Besides the main characters, it lets you recruit various Gears to join your squad. The game sees players take control of a small fire squad of four. As with most Gears games, the story takes a bit of a back seat to all of the action and, while it is serviceable, it only acts as a way to get the bullets flying and the Locusts dropping. Of course, this all changes when he eventually gets pulled into the conflict and heads off on a journey to kill Ukkon, a diabolical Locust leader. He doesn’t want to become part of the conflict between the Locust and the Coalition, rather deciding to keep to himself.
#Gears tactics tips series
Gears Tactics takes place 12 years before the events of the original series and sees Gabe Diaz working as a transport mechanic. Gears Tactics is what you get when you take all the bloody action from the popular franchise, throw it into a bowl, mix it up with the tactical shooting the XCOM series of games are known for and what you end up with is a surprisingly fun and engaging game that rewards you for careful planning and strategic thinking. That is how the concept of Gears Tactics was probably born. Yet somehow, someone took a look at the over-the-top, bloody, third-person gameplay the franchise is known for and thought, “that would make a great tactical, turn-based shooter”. When thinking of a tactical, turn-based shooter, the last franchise that would come to mind is Gears (or Gears of War).
